Programmer
Contributed to NFL Clash — a competitive mobile football game — developing gameplay features, LiveOps updates, and reusable SDK tooling.
Contributed to NFL Clash using Unity, C#, Photon Quantum, and PlayFab. Developed and maintained gameplay features and LiveOps updates, and supported SDK development designed for reuse across “Clash”-style game titles.
Giant Monkey Robot was later acquired by Globant, where I continued working on NFL Clash as Tech Lead.
Games and tools I worked on during this role.
I'm always open to discussing new opportunities and collaborations. Let's create something amazing together!