Sr. Game Developer / Tech Lead
Progressed from mid-level to senior developer across NFL Clash and AEW: Figure Fighters, leading distributed teams and managing full app store release cycles.
Led Unity development on NFL Clash, managing LiveOps updates, bug fixes, and new gameplay features. Supported multiple titles (NBA Clash, internal tools) by maintaining shared systems. Championed technical documentation, reusable tools, and CI/CD via Unity Cloud Build and GitHub Actions.
Transitioned to AEW: Figure Fighters as Tech Lead. Designed technical pipelines and gameplay systems, supported backend API planning, and drove cross-team communication to improve delivery efficiency and testing coverage.
Managed the distributed development team on AEW: Figure Fighters. Delivered major gameplay features, coordinated backend and API requirements, and defined test cases with QA. Oversaw app store submissions and soft launches. Mentored developers and collaborated directly with Warner Bros. Discovery and Turner Sports teams.
Games and tools I worked on during this role.
A free-to-play mobile autobattler for Android and iOS featuring AEW wrestlers — developed at Globant for Warner Bros. Discovery and Turner Sports.
A competitive mobile football game for Android and iOS — developed across Giant Monkey Robot and Globant with a 30+ person distributed team.
I'm always open to discussing new opportunities and collaborations. Let's create something amazing together!